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Posted by : Abdalaziz al-shammari Mar 18, 2015


「遊戯王OCG コレクターズパック 運命の決闘者編」

Yu-Gi-Oh! OCG - Collectors Pack Duelist of Destiny

Release: 16th May 2015
Price: 143 Yen (excl. tax)

45 cards in total, 5 cards per pack:
4 Ultra Rare
5 Super Rare
10 Rare
26 Common

(Ultra and Super Rare also possible as Collectors Rare)

「合神竜ティマイオス」
CPD1-JP001 Combined Divine Dragon, Timaeus
[Ultra Rare]
LIGHT/Warrior - Fusion - Effect/10/?/?
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos"
This card cannot be Special Summoned except by sending the cards mentioned above you control to the Graveyard ("Fusion" is not used). ①: This card is unaffected by other card effects. ②: You can activate this effect during Damage Calculation when this card battles. This card's ATK and DEF become equal to the ATK of the Monster with the highest ATK on the field. ③: You can activate this effect if this card is destroyed by battle. Select 3 "Legendary Knight" Monster from your hand, Deck or Graveyard, and Special Summon them ignoring any Summon Conditions they have.
CPD1-JP001 Combined Divine Dragon, Timaeus

「伝説の騎士 クリティウス」
CPD1-JP002 Legendary Knight Critias
[Ultra Rare]
LIGHT/Warrior - Effect/8/2800/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Legend of Heart". ①: When this card is successfully Special Summoned, you can activate this effect by targeting 1 face-up Magic or Trap Card on the field. Remove that face-up Magic or Trap Card from play. ②: When this card is selected as attack target, you can activate this effect by targeting 1 Trap Card in your Graveyard. Set that card to your field. The card set by this effect can be activated during the turn it was set.
CPD1-JP002 Legendary Knight Critias

「クリティウスの牙」
CPD1-JP00(?)The Fang of Critias
[Super Rare]
Normal Magic Card
(This card is always treated as "Legendary Dragon Critias"). You can activate only 1 "The Fang of Critias" per turn. ①: Send to the Graveyard from your hand or field, 1 Trap Card that is listed on a Fusion Monster that cannot be Special Summoned except by the effect of "The Fang of Critias" (if that card is set, reveal it). Afterwards, Special Summon that 1 Fusion Monster from your Extra Deck.
CPD1-JP00(?)The Fang of Critias

「伝説の騎士 ヘルモス」
CPD1-JP008 Legendary Knight Hermos
[Ultra Rare]
LIGHT/Warrior - Effect/8/2800/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Legend of Heart". ①: When this card is successfully Special Summoned, you can activate this effect by targeting 1 face-up Magic or Trap Card. Remove that face-up Magic or Trap Card from play. ②: Once per turn, when this card is selected as attack target, you can activate this effect by targeting 1 Effect Monster in your Graveyard. Until the End Phase of your next turn, this card's name becomes the name of the Monster in your Graveyard, and it gains that Monster's effects.
CPD1-JP008 Legendary Knight Hermos

「ヘルモスの爪」
CPD1-JP00(?) The Claw of Hermos
[Super Rare]
Normal Magic Card
(This card is always treated as "Legendary Dragon Hermos".) You can activate only 1 "The Claw of Hermos" per turn. ①: Send to the Graveyard from your hand or field, 1 Monster that is listed on a Fusion Monster that cannot be Special Summoned except by the effect of "The Claw of Hermos" (if that card is set, reveal it). Afterwards, Special Summon that 1 Fusion Monster from your Extra Deck.
CPD1-JP00(?) The Claw of Hermos

「ロード・オブ・ザ・レッド」
CPD1-JP016 Lord of the Red
[Ultra Rare]
FIRE/Dragon - Ritual - Effect/8/2400/2100
Can be Ritual Summoned with "Red-Eyes Transmigration. ①: Once per turn, when an Effect of a Magic, Trap or Effect Monster Card other than "Lord of the Red" is activated, you can activate this effect by targeting 1 Monster on the field. Destroy that Monster. ②: Once per turn, when an Effect of a Magic, Trap or Effect Monster Card other than "Lord of the Red" is activated, you can activate this effect by targeting 1 Magic or Trap Card on the field. Destroy that Card.
CPD1-JP016 Lord of the Red

「レッドアイズ・トランスマイグレーション」
CPD1-JP017 Red-Eyes Transmigration

Ritual Magic Card
This card is used to Ritual Summon "Lord of the Red". ①: Release Monster in your hand or that you control, whose total Level is 8 or higher, or instead of Releasing, you can remove 1 "Red-Eyes" Monster in your Graveyard from play to Ritual Summon "Lord of the Red" from your hand.
CPD1-JP017 Red-Eyes Transmigration

「トゥーン・アンティーク・ギアゴーレム」
CPD1-JP0(??) Toon Antique Gear Golem
[Rare]
EARTH/Machine - Toon -Effect/8/3000/3000
①: This card cannot attack during the turn it was Normal Summoned, Flip Summoned or Special Summoned. ②: If you control a "Toon World" and your opponent controls no Toon Monster, this card can attack your opponent directly. ③: If this card attacks, your opponent cannot activate Magic and Trap Cards until the end of the Damage Step. ④: If this card attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent.
CPD1-JP0(??) Toon Antique Gear Golem

「トゥーン・キングダム」
CPD1-JP023 Toon Kingdom
[Rare]
Field Magic Card
①: When this card resolves during activation, remove the 3 cards from the top of your Deck face-down from play. ②: While this card is in the Field Zone, its name is treated as "Toon World". ③: While this card is in the Field Zone, your opponent cannot target Toon Monster you control with card effects. ④: If a Toon Monster you control would be destroyed by battle or a card effect, you can remove 1 card from the top of your deck face-down from play for each Monster that would be destroyed instead.
CPD1-JP023 Toon Kingdom

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