Absolute Powerforce has 1 new Ritual Monster and 3 new Djinns that can be used to Summon it. Each of these cards has a unique effect that gives you more options than ever when choosing to Summon a Ritual Monster.
The newest Ritual Monster is “Garlandolf, King of Destruction.” Garlandolf is a Level 7 Ritual Monster with 2500 ATK. When it’s Ritual Summoned, all face-up monsters with DEF less than or equal to the ATK of Garlandolf are destroyed, and Garlandolf gains 100 ATK for each of those monsters. Garlandolf is the perfect Ritual Monster to Summon when you want to clear the field, since most monsters have 2500 or less DEF.
Garlandolf can be Ritual Summoned with the Ritual Spell Card “Ritual of Destruction.” Then, you can remove “Ritual of Destruction” from your Graveyard so that all of your opponent’s monsters destroyed by your Ritual Monsters are sent to the top of your opponent’s Deck instead of his Graveyard. This can come in handy if you want to lock up your opponent’s draw with a card that won’t destroy your mighty Garlandolf. If you don’t remove “Ritual of Destruction” from your Graveyard, you can recover it with “Preparation of Rites” and get Garlandolf from your Deck along with it.
The second one is “Djinn Prognosticator of Rituals,” a Level 3 monster. When it’s Tributed or removed from play for a Ritual Summon, your opponent will need to randomly discard a card from his hand every time your Ritual Monster inflicts damage to his Life Points. Combining “Djinn Prognosticator of Rituals” with “Ritual of Destruction” will put your opponent in a tight spot, because he’ll have to Set monsters to avoid being forced to discard, but if he does he’ll be stuck drawing the monster again next turn instead of a more helpful card.
The last Djinn in Absolute Poweforce is the Level 1 monster, “Djinn Disserere of Rituals.” When it’s Tributed or removed from play for a Ritual Summon, the Ritual Monster you Summon will be unaffected by Trap Cards. This is a great ability for a Ritual Monster to have, especially coupled with the effects of your other Djinns. If you’re investing a bunch of cards into your Ritual Monster, you want to make sure it sticks around for a while. Giving that monster immunity to cards like “Bottomless Trap Hole,” “Compulsory Evacuation Device,” and “Mirror Force” is a great way to make sure that happens.
Don’t forget about the older Djinns and Ritual Monsters either! “Djinn Releaser of Rituals” and “Djinn Presider of Rituals” from Stardust Overdrive can prevent your opponent from Special Summoning monsters and let you draw a card whenever your Ritual Monster destroys an opponent’s monster in battle. These are great effects to tag-on to any Ritual Monster, including Garlandolf and “Divine Grace – Northwemko,” a Level 7 Ritual Monster that can be tough to destroy with card effects.
Maximillion Pegasus’s “Relinquished,” a Ritual Monster with the power to absorb monsters and gain their ATK, is still a fan-favorite among Ritual Monsters to combine with the Djinns. Since “Relinquished” is a Level 1 monster, you can Ritual Summon using any single Djinn, even the Level 1 “Djinn Disserere of Rituals.”