hot-stories

Posted by : Unknown Mar 22, 2010




The MACHINA MAYHEM Deck includes a computerized army of high-tech robots and vehicles that you can use to run over your opponents. All of the monsters in MACHINA MAYHEM are Machine-Type monsters. Several of them are also Union Monsters.

Union Monsters were first introduced back in 2003 with the Magician’s Force booster set. These monsters have the ability to attach themselves to other monsters as Equip Cards, giving the monster they attach to additional effects. Also, if a monster that has a Union Monster attached to it would be destroyed, the Union Monster takes the hit, and gets destroyed instead. Attaching Union Monsters to your strongest cards can help stop them from being destroyed. Just imagine your Machine-Type Union Monsters combining and transforming each other into bigger and better machines!


Machina Mayhem Contents:

37 Common Cards

1 Ultra Rare Card

2 Super Rare Cards

1 Rulebook

1 Deluxe Game Mat

1 Dueling Guide

Release: 23th February 2010

SDMM-EN001 Machina Fortress

EARTH/Machine - Effect/7/2500/1600

You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.

Ultra Rare

SDMM-EN001 Machina Fortress



SDMM-EN002 Machina Gearframe

EARTH/Machine - Union/4/1800/0

When this card is Normal Summoned, you can add 1 "Machina" monster except "Machina Gearframe" from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

Super Rare

SDMM-EN002 Machina Gearframe



SDMM-EN003 Machina Peacekeeper

EARTH/Machine - Union/2/500/400

When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

Super Rare

SDMM-EN001 Machina Peacekeeper



SDMM-EN004 Scrap Recycler

EARTH/Machine - Effect/3/900/1200

When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monster from your Graveyard to the Deck to draw 1 card.

SDMM-EN004 Scrap Recycler



SDMM-EN005 Commander Covington

EARTH/Machine - Effect/4/1000/600

You can send one face-up "Machina Soldier", "Machina Sniper" and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck.

SDMM-EN005 Commander Covington



SDMM-EN006 Machina Soldier

EARTH/Machine - Effect/4/1600/1500

When this card is Normal Summoned while you control no monster, you can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".

SDMM-EN006 Machina Soldier



SDMM-EN007 Machina Sniper

EARTH/Machine - Effect/4/1800/800

"Machina" monsters cannot be attacked, except "Machina Sniper".

SDMM-EN007 Machina Sniper



SDMM-EN008 Machina Defender

EARTH/Machine - Effect/4/1200/1800

FLIP: Add 1 "Commander Convington" from your Deck to your hand.

SDMM-EN008 Machina Defender



SDMM-EN009 Machina Force

EARTH/Machine - Effect/10/4600/4100

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard.

SDMM-EN009 Machina Force



SDMM-EN010 Kinetic Soldier

SDMM-EN011 Blast Sphere

SDMM-EN012 Heavy Mech Support Platform x2

SDMM-EN013 Cyber Dragon

SDMM-EN014 Proto-Cyber Dragon

SDMM-EN015 Green Gadget

SDMM-EN016 Red Gadget

SDMM-EN017 Yellow Gadget

SDMM-EN018 Armored Cybern x2

SDMM-EN019 Cyber Valley



SDMM-EN020 The Big Saturn

DARK/Machine - Effect/8/2800/2200

This card cannot be Special Summoned from the hand or Deck. Once per turn, during your Main Phase, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, both players take damage equal to this card's ATK.

SDMM-EN020 The Big Saturn



SDMM-EN021 Machina Armored Unit

Continuous Spell Card

Once per turn, when a Machine-Type monster is destroyed by battle and sent to your Graveyard, you can Special Summon 1 Machine-Type monster from your Deck that has the same Attribute and less ATK than the destroyed monster.

SDMM-EN021 Machina Armored Unit



SDMM-EN022 Prohibition

SDMM-EN023 Swords of Revealing Light

SDMM-EN024 Shrink

SDMM-EN025 Frontline Base

SDMM-EN026 Machine Duplication

SDMM-EN027 Inferno Reckless Summon

SDMM-EN028 Hand Destruction

SDMM-EN029 Card Trader

SDMM-EN030 Solidarity

SDMM-EN031 Time Machine

SDMM-EN032 Dimensional Prison

SDMM-EN033 Metalmorph

SDMM-EN034 Rare Metalmorph

SDMM-EN035 Ceasefire

SDMM-EN036 Compulsory Evacuation Device

SDMM-EN037 Roll Out! x2

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