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Posted by : Unknown Jul 19, 2015


The Yu-Gi-Oh! TRADING CARD GAME introduces its next 100-card booster set, Clash of Rebellions. New Red-Eyes cards make a big comeback, fiery new Deck themes burst onto the stage, and more new cards for the latest Decks!


Red-Eyes Monsters make a big return after almost two years behind the scenes! Clash of Rebellions introduces brand new cards to go with Joey's "Red-Eyes" dragon theme from the original Yu-Gi-Oh! animated series. Many of these cards will have synergy with cards from Legendary Collection 4: Joey's World.

Clash of Rebellions also presents brand new Deck themes that'll light up the Yu-Gi-Oh! TCG tournament scene: fiery new Igknight Monsters burn up their own men to Summon gigantic soldiers, flowery Aromages pump up your Life Points and gain extra powers while you're ahead, and a brand new Deck theme based on one of the most popular American fairy tales ever known that will continue to be supported in subsequent sets.

In addition to new themes, Clash of Rebellions also supplies Duelists with more new cards for the latest Decks, like Infernoids, Raidraptors, Performapals, Superheavy Samurai, Toon, and more. Finally, Duelists will also be able to use Xyz Monsters for Synchro Summoning by giving them Levels.

The Clash of Rebellions booster set includes 100 cards: 48 Common Cards, 20 Rare Cards, 14 Super Rare Cards, 10 Ultra Rare Cards, and 8 Secret Rare Cards.

Release: 7th August 2015


CORE-EN081 Kozmo Forerunner
LIGHT/Machine - Effect/7/2800/1400
Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.
CORE-EN081 Kozmo Forerunner

CORE-EN082 Kozmo Farmgirl
LIGHT/Psychic - Effect/3/1500/1000
During either player’s turn: You can banish this card; Special Summon 1 Level 4 or higher “Kozmo” monster from your hand. You can only use this effect of “Kozmo Farmgirl” once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 “Kozmo” card from your Deck to your hand.
CORE-EN082 Kozmo Farmgirl

CORE-EN083 Kozmo Goodwitch
LIGHT/Psychic - Effect/4/1800/1000
During either player’s turn: You can banish this card; Special Summon 1 Level 5 or higher “Kozmo” monster from your hand. You can only use this effect of “Kozmo Goodwitch” once per turn. You can pay 900 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position.
CORE-EN083 Kozmo Goodwitch

CORE-EN084 Kozmo Sliprider
LIGHT/Machine - Effect/5/2300/800
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower “Kozmo” monster from your Deck.
CORE-EN084 Kozmo Sliprider

CORE-EN086 Kozmotown
Field Spell Card
Once per turn: You can target 1 of your banished “Kozmo” monsters; return it to the hand, and if you do, lose LP equal to its original Level x 300. Once per turn: You can reveal any number of “Kozmo” monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 “Kozmo” card from your Deck to your hand.
CORE-EN086 Kozmotown

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