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Posted by : Abdalaziz al-shammari Oct 11, 2014


Yu-Gi-Oh! OCG The Secret of Evolution 


Release Date: 15th November 2014
Price: 143 Yen (tax excl.)

90 cards in total, 5 cards per booster.
6 Ultra Rare
10 Super Rare
20 Rares
54 Common

- Includes the latest cards from the new Yu-Gi-Oh! anime "Arc Five"
- Beside the normal set, 10 Japanese World Premier Cards are included
- Has a well balanced mix of cards for anime fans, beginners as well as experienced players.
- Features new Pendulum, Ritual, Fusion, Synchro, and Xyz monsters.


SECE-JP003 Entermate Friendonkey 「EMフレンドンキー」
EARTH/Beast - Effect/3/1600/600
①: You can activate this effect when this card is successfully Normal Summoned. Select 1 Level 4 or lower "Entermate" Monster in your hand or Graveyard and Special Summon it.
Rare
SECE-JP003 Entermate Friendonkey

SECE-JP006 Entermate Trump Witch 「EMトランプ・ウィッチ」
DARK/Spellcaster - Pendulum - Effect/1/100/100
①: You can activate this effect by Releasing this card. Select 1 "Polymerisation" from your Deck or Graveyard and add it to your hand.
Pendulum Effect:
Blue 4 / Red 4
①: You can activate this effect once per turn during your Main Phase. You can send from your field to the Graveyard, Fusion Material Monsters listed on a Fusion Monster and Fusion Summon that 1 Fusion Monster from your Extra Deck.
Rare
SECE-JP006 Entermate Trump Witch

SECE-JP013 Infernoid Belzebul 「インフェルノイド・ベルゼブル」
FIRE/Demon - Special Summon - Effect/2/0/2000
This card cannot be Normal Summon or Set. This card cannot be Special Summoned except from the hand by removing from play 1 "Infernoid" Monster in your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or lower. ①: Once per turn, you can activate this effect by targeting 1 face-up card your opponent controls. Return that card to its owner's hand. ②: Once per turn, during your opponent's turn, you can activate this effect by Releasing 1 Monster you contol and targeting 1 card in your opponent's Graveyard. Remove that card from play.
Rare
SECE-JP013 Infernoid Belzebul

SECE-JP014 Infernoid Lucifugus 「インフェルノイド・ルキフグス」
FIRE/Demon - Special Summon - Effect/3/1600/0
This card cannot be Normal Summon or Set. This card cannot be Special Summoned except from the hand by removing from play 1 "Infernoid" Monster in your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or lower. ①: Once per turn, you can activate this effect by targeting 1 Monster on the field. Destroy that Monster. During the turn you activated this effect, this card cannot attack. ②: Once per turn, during your opponent's turn, you can activate this effect by Releasing 1 Monster you control and targeting 1 card in your opponent's Graveyard. Remove that card from play.
Rare
SECE-JP014 Infernoid Lucifugus

SECE-JP019 Infernoid Nehemoth 「インフェルノイド・ネヘモス」
FIRE/Demon - Special Summon - Effect/10/3000/3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand by removing from play 3 "Infernoid" Monster in your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or lower. ①:You can activate this effect when this card is successfully Special Summoned. Destroy all other Monster on the field. ②: Once per turn, when the effect of a Magic or Trap Card is activated, you can activate this effect by Releasing 1 Monster you control. Negate the activation and destroy that card.
Ultra Rare
SECE-JP019 Infernoid Nehemoth

SECE-JP0(??) Infernoid Adramelech 「インフェルノイド・アドラメレク」
FIRE/Demon - Special Summon - Effect/8/(???)/0
This card cannot be Normal Summoned or Set. [...]

SECE-JP026 Hermit Youkai Magatsusenran 「妖仙獣 凶旋嵐」
WIND/Beast - Effect/6/2000/100
①: You can activate this effect if this card is successfully Normal Summoned. Special Summon 1 "Hermit Youkai" from your Deck, except a "Hermit Youkai Magatsusenran".
②: Activate this effect during the End Phase this card was Special Summoned. Return it to its owner's hand.
SECE-JP026 Hermit Youkai Magatsusenran

SECE-JP029 Noble Spirit Beast Rampenta 「精霊獣 ラムペンタ」
WIND/Beast - Effect/4/1600/400
You can only Special Summon 1 "Noble Spirit Beast Rampenta" per turn. ①: Once per turn, you can activate this effect during your Main Phase. Remove from play 1 "Spirit Beast" Monster from your Extra Deck, and send 1 "Spirit Beast" Monster with the same Type as that Monster from your Deck to the Graveyard.
SECE-JP029 Noble Spirit Beast Rampenta

SECE-JP044 The Necloth of Gungnir 「グングニールの影霊衣」
WATER/Spellcaster - Ritual - Effect/7/2500/1700
Can be Ritual Summoned with a "Necloth" Ritual Card. This card can only be Special Summoned by Ritual Summon by using Non-Level 7 Monster and cannot be Special Summoned by other way. You can activate ① and ② of "The Necloth of Gungnir" each only once during either player's turn. ①: You can activate this effect by discarding this card from your hand, and targeting 1 "Necloth" Monster you control. During this turn that Monster cannot be destroyed by battle or card effects. ②: You can activate this effect by discarding 1 "Necloth" card, and targeting 1 card on the field. Destroy that card.
Ultra Rare
SECE-JP044 The Necloth of Gungnir

SECE-JP045 Rune-Eyes Pendulum Dragon 「ルーンアイズ・ペンデュラム・ドラゴン」
DARK/Dragon - Fusion - Effect/8/3000/2000
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster
①:This card gains the following effect based on the original Level of the Fusion Material Monster used to Fusion Summon this card, other than "Odd-Eyes Pendulum Dragon".
● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
②:During the turn this card was Fusion Summoned using a Pendulum Summoned monster(s) as a Fusion Material, it is unaffected by your opponent's card effects.
Ultra Rare
SECE-JP045 Rune-Eyes Pendulum Dragon

SECE-JP058 Overflowing Purgatory 「煉獄の氾爛」
Field Magic Card
①: You can activate this effect during your Standby Phase. Special Summon 1 "Infernoid Token" (Demon-Type/FIRE/Level 1/ATK 0/DEF 0) to your field. ②: If you would Special Summon an "Infernoid" Monster by its own effect, you can remove from play "Infernoid" Monster you control. ③: Your opponent cannot target "Infernoid" Monster you controls for attacks or effects, except the "Infernoid" Monster(s) with the highest Level.
SECE-JP058 Overflowing Purgatory

SECE-JP072 Awakened Purgatory 「殻醒する煉獄」
Continuous Trap Card
①: You can activate this effect during the Standby Phase. Send 2 "Infernoid" Monster from your Deck to the Graveyard. ②: Send this card to your Graveyard if you control a Monster other than a "Infernoid" Monster.
Rare
SECE-JP072 Awakened Purgatory

SECE-JP0(??) Dragunity Spear of Destiny 「ドラグニティの神槍」
Equip Magic Card
Equip only to a Dragunity Monster. Effect ② of "Dragunity Spear" of Destiny can only be used once per turn. ①: The equipped Monster gains ATK equal to its Level x 100 and is unaffeacted by Trap Cards. ②: You can activate this effect during your Main Phase. Select 1 "Dragunity" Dragon-Type Tuner and equip it to the Monster equipped with this card as Equip Card.
SECE-JP0(??) Dragunity Spear of Destiny

SECE-JP051 Stellarknight Sacred Dia 「星輝士 セイクリッド・ダイヤ」
LIGHT/Phantasm Dragon - Xyz - Effect/Rank 5/2700/2000
3 or more Level 5 LIGHT Monster
During your Main Phase 2, you can Xyz Summon this card by placing 1 "tellarknight" Xyz Monster, except Stellarknight Sacred Dia" under this card as Xyz Material. ①: While this card is in the Monster Zone with Xyz Material, neither player can send cards from the Deck to the Graveyard, and cards that would be returned from the Graveyard to the hand are removed from play instead. ②: When your opponent activates the effect of a DARK Monster, you can activate this effect by removing 1 Xyz Material from this card. Negate the activation and destroy that card.
Ultra Rare
SECE-JP051 Stellarknight Sacred Dia

SECE-JP033 Core Chimail Overdose 「コアキメイル・オーバードーズ」
EARTH/Rock - Effect/4/1900/1200
During each of their End Phaes, the controller of this card must send 1 "Steel Core of Core Chimail" from their hand to the Graveyard, OR reveal 1 Rock-Type Monster in their hand, or this card is destroyed. ①: If your opponent Normal Summons, Flip Summons or Special Summons a Monster, you can activate this effect by Releasing this card. Negate it, and destroy that Monster.
SECE-JP033 Core Chimail Overdose

SECE-JP077 Blaze Cannon Magazine 「ブレイズ・キャノン・マガジン」
Continuous Trap Card
Effect ② of "Blaze Cannon Magazine" can only be used once per turn. ①: While this card is in the Magic & Trap Zone, its name is treated as "Blaze Cannon Trident". ②: You can activate this effect during either player's Main Phase. Send 1 "Volcanic" Card from your hand to the Graveyard, and draw 1 card. ③: You can activate this effect during either player's Main Phase by removing from play this card in your Graveyard. Send 1 "Volcanic" Card from your Deck to the Graveyard.
SECE-JP077 Blaze Cannon Magazine


SECE-JP050
Raid Raptors - Rise Falcon 「RR-ライズ・ファルコン」
DARK/Bird - Xyz - Effect/Rank 4/100/2000
3 x Level 4 Bird-Type Monster
①: This card can attack every Special Summoned monster your opponent controls once each per Battle Phase. ②: Once per turn, you can activate this effect by removing 1 Xyz Material from this card and targeting 1 Special Summoned Monster your opponent controls. This card gains ATK equal to the ATK of the targeted Monster.

SECE-JP030
Deformer Smaphone 「D・スマホン」
EARTH/Machine - Tuner - Special Summon/1/100/100
This card cannot be Normal Summoned or Set. Must be Special Summoned first by removing from play 1 "Deformer" Monster in your Graveyard. ①: Apply the following effect, depending on which Battle Position this card has. ● Attack Position: Once per turn, you can activate this effect during your Main Phase. Roll 1 six-sided die, and reveal cards from the top of your deck equal to the result. Add 1 "Deformer" Cards among them to your hand, and shuffle the rest back to your deck. ● Defense Position: Once per turn, you can activate this effect during your Main Phase. Roll 1 six-sided die, and look at cards from the top of your deck equal to the result, and return them to the top or bottom of your deck in the order you like.

SECE-JP031
Android - Psycho Jacker 「人造人間-サイコ・ジャッカー」
DARK/Machine - Effect/4/800/2000
Effect ② of "Android - Psycho Jacker" can only be used once per turn. ①: While this card is on the field or in the Graveyard, its name is treated as "Android - Psycho Shocker". ②: Activate this effect by Releasing this card. Add 1 "Android" Monster other than "Android - Psycho Jacker" from your Deck to your hand. Afterwards, you can look at all set cards in your opponent's Magic & Trap Zone. If there are any Trap Cards among them, you can Special Summon up to that many "Android" Monster from your hand.

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