Elshadoll Nephilim (LIGHT Fairy-Type ATK 2800/DEF 2500) You can Fusion Summon them with a “Shadoll” monster and a LIGHT monster! If this card is Special Summoned, you can activate this card’s effect, that lets it send a “Shadoll” card from your Deck to the Graveyard! Also, if this card battles a Special Summoned monster, at the start of the Damage Step, it can activate its effect that lets it destroy Special Summoned monsters! And, if this card is sent to the Graveyard, you can use its effect to add a “Shadoll” Spell or Trap Card in your Graveyard to your hand, which’ll let you set up for your next move!
Elshadoll Midrash (DARK Spellcaster-Type ATK 2200 ATK/800 DEF) You can Fusion Summon them with a “Shadoll” monster and a DARK monster! If this card is in a Monster Zone, it has a powerful ability that prevents each player from Special Summoning more than once per turn! Also, this card can’t be destroyed by your opponent’s card effects, it helps block opponent decks that require a ton of Special Summons to make progress in a Duel! And, if this card is sent to the Graveyard, you can use its effect to add a “Shadoll” Spell or Trap Card in your Graveyard to your hand, which’ll let you set up for your next move!
Shadoll Fusion (Normal Spell Card) A Spell Card that lets you send Fusion Material Monsters from your hand and/or side of the field listed on a “Shadoll” Fusion Monster in order to Fusion Summon that Fusion Monster from your Extra Deck. However, if your opponent controls a monster Special Summoned from the Extra Deck, this card has the potent ability to let you Fusion Summon using Fusion Material Monsters in your Main Deck! However, you can only activate 1 “Shadoll Fusion” per turn, but its combo potential with cards that can add it back to the hand is incredibly powerful!
Next, Let’s Introduce Cards With Powerful Effect That Can Be Used As Fusion Material!
Shadoll Falcon (Flip Tuner DARK Spellcaster-Type ATK 600/DEF 1400) If this card is flipped face-up, you can Special Summon 1 “Shadoll” monster from your Graveyard, except “Shadoll Falcon”, in face-down Defense Position! Also, if this card is sent tot the Graveyard by a card effect, it can Special Summon itself from the Graveyard in face-down Defense Position! However, you can only use 1 of “Shadoll Falcon’s” effects per turn, and only once that turn. Use the effect best suited to your needs based on the situation! Also, another charming feature is that it’s a Tuner, so you can include Synchro Summon tactics in this Deck!
Shadoll Hedgehog (Flip DARK Spellcaster-Type ATK 800/DEF 200) If this card is flipped face-up, you can add a “Shadoll” Spell or Trap Card from your Deck to your hand. And if it’s sent to the Graveyard by a card effect, you can add 1 “Shadoll” monster from your Deck to your hand, except “Shadoll Hedgehog”! Depending on the situation, add the card you need most, whether it be “Shadoll Fusion” or a “Shadoll” monster! But remember, you can only use one of “Shadoll Hedgehog’s” effects per turn, and only once that turn!
Shadoll Roots (Continuous Trap Card) It Special Summons itself as an Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950) (but it’s still a Trap)! Since it can subsitute for the Attribute based Fusion Material Monster listed on a “Shadoll” Fusion Monster’s card, you can increase the variety of monsters you’ll Fusion Summon! Also, if this card is sent to the Graveyard by a card effect, you can add 1 “Shadoll” Spell or Trap Card (other than “Shadoll Roots” ) from your Graveyard to your hand, letting you set up for your next move!