Showing posts with label ARTICLES. Show all posts
Weekly Jump Card Spoilers
By : Unknown
Maximum Crisis, the newest main series booster set due January 14th in the OCG.
Hakai Kenshi no Youran / Destruction Swordsman’s Cradle
Trap Normal
You can only activate 1 “Destruction Swordsman’s Cradle” per turn.
(1) Send 1 “Destruction Sword” card and 1 “Buster Blader” monster from your Deck to the Graveyard, except “Destruction Swordsman’s Cradle”; Special Summon 1 “Buster Dragon” from your Extra Deck or Graveyard, but destroy it during the End Phase of next turn.
(2) You can banish this card from your Graveyard; for the rest of this turn, “Destruction Sword” cards you control cannot be destroyed by battle or card effects.
Trap Normal
You can only activate 1 “Destruction Swordsman’s Cradle” per turn.
(1) Send 1 “Destruction Sword” card and 1 “Buster Blader” monster from your Deck to the Graveyard, except “Destruction Swordsman’s Cradle”; Special Summon 1 “Buster Dragon” from your Extra Deck or Graveyard, but destroy it during the End Phase of next turn.
(2) You can banish this card from your Graveyard; for the rest of this turn, “Destruction Sword” cards you control cannot be destroyed by battle or card effects.
Digital Bug – LED Bug
LIGHT Insect / Effect
LV3 500/0
Cannot be used as a Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster.
(1) Once per turn, if this face-up Attack Position card is changed to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand.
(2) An Xyz Monster Xyz Summoned using this card on the field as Xyz Material gain this effect.
-When it destroys a monster by battle, draw 1 card.
LIGHT Insect / Effect
LV3 500/0
Cannot be used as a Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster.
(1) Once per turn, if this face-up Attack Position card is changed to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand.
(2) An Xyz Monster Xyz Summoned using this card on the field as Xyz Material gain this effect.
-When it destroys a monster by battle, draw 1 card.
Sephira no Shin’i / Zefra Providence
Spell Normal
You can only activate 1 “Zefra Providence” per turn.
(1) Add 1 “Zefra” card from your Deck to your hand, except “Zefra Providence”.
(2) If a “Zefra” card you control would be destroyed, except during the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead.
Spell Normal
You can only activate 1 “Zefra Providence” per turn.
(1) Add 1 “Zefra” card from your Deck to your hand, except “Zefra Providence”.
(2) If a “Zefra” card you control would be destroyed, except during the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead.
Tag :
ARTICLES,
YCS Sydney 2017 Participation Mat
By : Unknown
The mat for entering the 175th YCS!
It’s based on the new alternate artwork of Dark Magician from the Yugi Muto Structure Deck
Tag :
ARTICLES,
Frightfur Patchwork
By : Unknown
A new support card for Frightfur Decks is confirmed to be in the Dimension Box!
DBLE-JP022 魔玩具補綴 Deathtoy Patchwork / Frightfur Patchwork
Normal Spell Card
You can only activate 1 “Frightfur Patchwork” per turn.
(1) Add 1 “Polymerization” and 1 “Edge Imp” monster from your Deck to your hand.
Normal Spell Card
You can only activate 1 “Frightfur Patchwork” per turn.
(1) Add 1 “Polymerization” and 1 “Edge Imp” monster from your Deck to your hand.
Tag :
ARTICLES,
[DRL3] Early Leaks
By : Unknown
From a fellow over at the Yu-Gi-Oh! Reddit, railz0

Raidraptor – Blade Burner Falcon (Ultra Rare)

Special Schedule (Ultra Rare)
Tyrant Burst Dragon (Ultra Rare)
Zushin the Sleeping Giant (Ultra Rare)

Night Express Knight (Ultra Rare)

Cardian Synchro (Name Unknown) (Secret Rare)
Flower Cardian Willow (Ultra Rare)
Flower Cardian ??? (Name Unknown) (Ultra Rare)
Number 78: Number Archive (Ultra Rare)
Number 59: Crooked Cook (Ultra Rare)
The Grand Jupiter (Secret Rare)
Raidraptor – Naplam Dragonius (Ultra Rare)
Performapal Uni (Ultra Rare)
Number 51: Finisher the Strong Arm (Secret Rare)
Legend of Heart (Secret Rare)
Doom Virus Dragon (Ultra Rare)
The Fang of Critias (Ultra Rare)
Tyrant Wing (Ultra Rare)
Scrum Force (Ultra Rare)
The Tripper Mercury (Secret Rare)

Cardian Synchro (Name Unknown) (Secret Rare)
Flower Cardian Willow (Ultra Rare)
Flower Cardian ??? (Name Unknown) (Ultra Rare)
Number 78: Number Archive (Ultra Rare)
Number 59: Crooked Cook (Ultra Rare)
The Grand Jupiter (Secret Rare)
Raidraptor – Naplam Dragonius (Ultra Rare)
Performapal Uni (Ultra Rare)
Number 51: Finisher the Strong Arm (Secret Rare)
Legend of Heart (Secret Rare)
Doom Virus Dragon (Ultra Rare)
The Fang of Critias (Ultra Rare)
Tyrant Wing (Ultra Rare)
Scrum Force (Ultra Rare)
The Tripper Mercury (Secret Rare)

Snow Plow Hustle Rustle (Ultra Rare)
Number 100: Numeron Dragon (Ultra Rare)
Odd-Eyes Mirage Dragon (Secret Rare)
Number 100: Numeron Dragon (Ultra Rare)
Odd-Eyes Mirage Dragon (Secret Rare)

Wiretap (Ultra Rare)
The Blazing Mars (Secret Rare)
The Blazing Mars (Secret Rare)
Tag :
ARTICLES,
[DRL3] Planets revealed
By : Unknown
Despair, but also others.
The Tripper Mercury, The Blazing Mars, The Grand Jupiter, The Despair Uranus, and The Suppression Pluto have been revealed by the Strategy site. They all seem to be Secret Rares.
Tag :
ARTICLES,
[TCG] The Next Shonen Jump Promo Selection
By : UnknownFANS! Which Yu-Gi-Oh! card do you want to see next? **Card names not final #shonenjump #yugioh— Shonen Jump (@shonenjump) August 10, 2016
Junk Breaker
Superheavy Samurai Swordmaster Musashi
Performapal Trumpanda
Odd-Eyes Persona Dragon
Superheavy Samurai Swordmaster Musashi
Performapal Trumpanda
Odd-Eyes Persona Dragon
Tag :
ARTICLES,
[Worlds 2016] Win-A-Mat Prize
By : Unknown
The winner of the event gets the one of a kind mat from the event, which features the protaganists from all 5 series:
- Yugi
- Jaden/Judai
- Yusei
- Yuma
- Yuya
And to note, only 16 people can enter for this event.
Tag :
ARTICLES,
[OCG] Delta the Magnet Warrior Effect Text
By : Unknown
Delta the Magnet Warrior
EARTH/Rock
Level 4
You can only use each effect of “Delta the Magnet Warrior” once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 Level 4 or lower “Magnet Warrior” monster from your Deck to your Graveyard.
(2) If this card is sent to the Graveyard: you can banish 3 Level 4 or lower “Magnet Warrior” monsters from your Graveyard, except “Delta the Magnet Warrior”; Special Summon 1 “Valkyrion the Magna Warrior” from your hand or Deck, ignoring its Summoning Conditions.
EARTH/Rock
Level 4
You can only use each effect of “Delta the Magnet Warrior” once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 Level 4 or lower “Magnet Warrior” monster from your Deck to your Graveyard.
(2) If this card is sent to the Graveyard: you can banish 3 Level 4 or lower “Magnet Warrior” monsters from your Graveyard, except “Delta the Magnet Warrior”; Special Summon 1 “Valkyrion the Magna Warrior” from your hand or Deck, ignoring its Summoning Conditions.
Tag :
ARTICLES,
[TCG] 2016 YCS Prize card
By : Unknown
YCSW-EN009
Number 93: Utopia Kaiser
Rank 12 / LIGHT / Warrior / 2500 ATK / 2000 DEF
2 or more “Number” Xyz Monsters with the same Rank, that have Xyz Material
Once per turn: You can Special Summon Rank 9 or lower “Number” monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of Xyz Materials with different names attached to this card, but their effects are negated, then detach 1 Xyz Material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another “Number” Xyz Monster, this card cannot be destroyed by battle or card effects.
Number 93: Utopia Kaiser
Rank 12 / LIGHT / Warrior / 2500 ATK / 2000 DEF
2 or more “Number” Xyz Monsters with the same Rank, that have Xyz Material
Once per turn: You can Special Summon Rank 9 or lower “Number” monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of Xyz Materials with different names attached to this card, but their effects are negated, then detach 1 Xyz Material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another “Number” Xyz Monster, this card cannot be destroyed by battle or card effects.
Winners who reach the Top Cut in YCS events are rewarded with a game mat portraying this monster as well.

Tag :
ARTICLES,
Crystron & New Metalfoes
By : Unknown
The Crystrons
Just what is up with their names (and some of the designs)? Well the non-Tuners are based on the Guardian beasts of the directions, a group of creatures who feature in Chinese and Japanese legend and mythology, who are said to be the guardians of the 4 cardinal directions.
The names of the monsters are all based on varieties of Quartz, a highly common mineral composed of Silicon and Oxygen.
Crystron Quon (クオン)
Simply put, its name is a corruption on the word Quartz (クォーツ).
Crystron Thystvern
Its name is a combination of the words Amethyst and Wyvern. Visually, it is based Qinglong/Seiryu, the Blue Dragon that guards the East. Amethyst itself is a Purple variety of Quartz.
Crystron Citri
Its name is a corruption of Citrine, a glass-yellow variety of Quartz.
Crystron Smoger
Its name is a combination of Smoky Quartz and Tiger. Visually it is based on Baihu/Byakko, the White Tiger that guards the West. Smoky Quartz is a grey-brown variety of Quartz.
Crystron Prasiorator
Its name is… well, we’re sure it’s based on Prasiolite, a green form of quartz also called Green Amethyst, but the animal is unsure. It might a Gator, but it doesn’t fit the image of the card being a snapping turtle with a snake for a tail. Incidentally, its design is based on Xuanwu / Genbu, the Black Turtle-Snake hybrid that guards the North.
Crystron Rosenix
Its name comes from Rose Quartz, a pink-ish type of quartz. Visually it’s based on Zhuque/Suzaku, the Bird that guards the South. The creature does look like a pheasant perpetually on fire, but most Japanese media tends to simplify Zhuque/Suzaku as being more or less a western phoenix/firebird.
Crystron Quondam
Thematically this card is based on Cryston Quon, but it likely takes its name from Quantum Quattro Silica, a healing stone that contains Quartz. (Based on its Quattro element, is the reason it’s Level 4.)
The Metalfoes:
First Off, Why “Metalfoes”?
The original name for the Metalfoes in Japan, Metalphose, is a portmanteau on Metal and the Germanic word Metamorphose, which means Metamorphosis (the act of transforming from one thing to another). Why German? Because Metamorphose became a loan word in Japan (a word they picked up) based on Germanic/Dutch speakers trading in the country during periods of isolation. So why Metalfoes?
They might of chosen the localization to be an easy pronunciation of the term for TCG Players unsure of how to pronounce the name.
Rare Metalfoes Bismagia
Its name is a merger of Bismuth and Magia. Bismuth is an odd and brittl metal best known for its artificially made 90 degree angular designs with rainbow coloration (formed via oxidation). Magia itself is the Latin term for magic or scorcery.
Bismuth itself has an unknown etymology (i.e. a history of meaning), but it’s suspected to come from Bi Ismid, Arabic for “Having the properities of Antimony” or the German term Weiss Masse, White Mass, (Translated in New Latin as Bisemutum), due to the metal’s white flaky nature in its natural form.
Its design is obviously based on the artificial alloy form.
Metalfoes Mythriel
This card is based on mythril, a legendary metal that originally originates from the Lord of the Rings series by J.R.R. Tolkein. It’s essentially described as being like silver, but stronger than steel.
The name comes from two words from one of Tolkein’s self constructed languages: “mith” (grey) and ril (glitter), so “Grey Glitter”.
Full Metalfoes Alkahest
This card has two components its name comes from.
First is Alkahest, the term for the universal solvent desired by alchemists to dissolve any substance. Now obviously the issue is if you have a substance that can dissolve anything, what container can possibly hold it since the solvent would dissolve the container. The term was coined by Paracelsus, the father of known alchemy.
The other half of its name is blatantly a reference/shout out to Full Metal Alchemist, a popular manga from Japan that ran from June 2001 to July 2010, as the Alkahest sounds similar to Alchemist and is one of the goals of the alchemist.
Well.
Tag :
ARTICLES,
Performapal Odd-Eyes Metal Claw
By : Unknown
Full Color Artwork and confirmed stat buff.


Entermate Odd-Eyes Metal Claw / Performapal Odd-Eyes Metal Claw
Level 8 DARK Dragon-Type Fusion Effect Monster
ATK 3000
DEF 2000
1 “Odd-Eyes” monster + 1 “Performapal” monster
Cannot be used as a Fusion Material.
(1) If this card is Fusion Summoned using “Polymerization”, it is unaffected by other cards’ effects.
(2) If this card declares an attack: All monsters you currently control gain 300 ATK until the end of the Battle Phase.
Level 8 DARK Dragon-Type Fusion Effect Monster
ATK 3000
DEF 2000
1 “Odd-Eyes” monster + 1 “Performapal” monster
Cannot be used as a Fusion Material.
(1) If this card is Fusion Summoned using “Polymerization”, it is unaffected by other cards’ effects.
(2) If this card declares an attack: All monsters you currently control gain 300 ATK until the end of the Battle Phase.
And the first volume’s cover:

Tag :
ARTICLES,
Abyss Prop – Getaway Stage Coach
By : Unknown
The final Abyss Actor card has been revealed!

魔界大道具「ニゲ馬車」 Makai Oudouguu “Nige Basha” (Abyss Prop – Getaway Stage Coach)
Continuous Spell Card
(1) If this card is in the Spell & Trap Zone, the first time each “Abyss Actor” monster you control would be destroyed by battle, it is not destroyed
(2) Once per turn: you can target 1 “Abyss Actor” monster you control; it cannot be targeted by your opponent’s card effects until the end of the opponent’s turn.
(3) If this set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum monster in your Extra Deck: you can return all cards your opponent controls to the hand
Continuous Spell Card
(1) If this card is in the Spell & Trap Zone, the first time each “Abyss Actor” monster you control would be destroyed by battle, it is not destroyed
(2) Once per turn: you can target 1 “Abyss Actor” monster you control; it cannot be targeted by your opponent’s card effects until the end of the opponent’s turn.
(3) If this set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum monster in your Extra Deck: you can return all cards your opponent controls to the hand
Tag :
ARTICLES,
Fire Dragon’s Lair
By : Unknown
Entering the Abyss Actors’ Dressing Room
Normal Trap Card
You can only activate 1 “Entering the Abyss Actors’ Dressing Room” once per turn.
(1) If there are 2 “Abyss Actor” cards in your Pendulum Zone: Add 2 “Abyss Actor” cards with different names from your Deck to your Extra Deck, face-up.
Normal Trap Card
You can only activate 1 “Entering the Abyss Actors’ Dressing Room” once per turn.
(1) If there are 2 “Abyss Actor” cards in your Pendulum Zone: Add 2 “Abyss Actor” cards with different names from your Deck to your Extra Deck, face-up.

Abyss Script – Fire Dragon’s Lair
Normal Spell Card
You can only use the (2) Effect of “Abyss Script – Fire Dragon’s Lair” once per turn.
(1) You can target 1 “Abyss Actor” monster you control; during that turn, if that monster destroys an opponent’s monster by battle: Your opponent banishes 3 monsters from their Extra Deck.
(2) If this Set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum Monster(s) in your Extra Deck: You can look at your opponent’s Extra Deck, banish 1 card among them.
Normal Spell Card
You can only use the (2) Effect of “Abyss Script – Fire Dragon’s Lair” once per turn.
(1) You can target 1 “Abyss Actor” monster you control; during that turn, if that monster destroys an opponent’s monster by battle: Your opponent banishes 3 monsters from their Extra Deck.
(2) If this Set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum Monster(s) in your Extra Deck: You can look at your opponent’s Extra Deck, banish 1 card among them.

Abyss Actor – Sassy Rookie
Level 4 DARK Fiend-Type Effect Monster
ATK 1700
DEF 1000
Pendulum Scale: 2
Pendulum Effect:
(1) If an “Abyss Actor” monster(s) you control would be destroyed by battle or your opponent’s card effect, you can destroy this card instead.
Monster Effect:
(1) Once per turn, this card is not destroyed by battle or effect.
(2) If this monster is destroyed by battle or by your opponent’s card effect while in a Monster Zone: you can Special Summon 1 Level 4 or lower “Abyss Actor” monster from your Deck, other than “Abyss Actor – Sassy Rookie”.
(3) If this card is destroyed while in the Pendulum Zone: You can target 1 Level 4 or lower monster your opponent controls; destroy that monster.
Level 4 DARK Fiend-Type Effect Monster
ATK 1700
DEF 1000
Pendulum Scale: 2
Pendulum Effect:
(1) If an “Abyss Actor” monster(s) you control would be destroyed by battle or your opponent’s card effect, you can destroy this card instead.
Monster Effect:
(1) Once per turn, this card is not destroyed by battle or effect.
(2) If this monster is destroyed by battle or by your opponent’s card effect while in a Monster Zone: you can Special Summon 1 Level 4 or lower “Abyss Actor” monster from your Deck, other than “Abyss Actor – Sassy Rookie”.
(3) If this card is destroyed while in the Pendulum Zone: You can target 1 Level 4 or lower monster your opponent controls; destroy that monster.
Tag :
ARTICLES,
Abyss Actor – Wild Hope
By : Unknown
Makai Gekidan – Wild Hope / Abyss Actor – Wild Hope
Level 4 DARK Fiend-Type Effect Monster
ATK 1600
DEF 1200
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn: You can target 1 “Abyss Actor” card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except “Abyss Actor” monsters (even if this card leaves the field).
Monster Effect:
You can only use the (2) effect of “Abyss Actor – Wild Hope” once per turn.
(1) Once per turn: You can make this card gain 100 ATK for each “Abyss Actor” monster with different names you currently control, until the end of this turn.
(2) If this card is destroyed by battle or card effect: You can add 1 “Abyss Actor” card from your Deck to your hand, except “Abyss Actor – Wild Hope”.
Level 4 DARK Fiend-Type Effect Monster
ATK 1600
DEF 1200
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn: You can target 1 “Abyss Actor” card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except “Abyss Actor” monsters (even if this card leaves the field).
Monster Effect:
You can only use the (2) effect of “Abyss Actor – Wild Hope” once per turn.
(1) Once per turn: You can make this card gain 100 ATK for each “Abyss Actor” monster with different names you currently control, until the end of this turn.
(2) If this card is destroyed by battle or card effect: You can add 1 “Abyss Actor” card from your Deck to your hand, except “Abyss Actor – Wild Hope”.
Tag :
ARTICLES,
Destiny HERO – Celestial & Dogoran’s
By : Unknown
Destiny HERO – Divineguy / Destiny HERO – Celestial
Level 4 DARK Warrior-Type Effect Monster
ATK 1600
DEF 1400
You can only use the (2) effect of “Destiny HERO – Celestial” once per turn.
(1) When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent.
(2) During your turn, except during the turn this card was sent to the Graveyard, if you have no cards in your hand: You can banish this card and 1 “Destiny HERO” monster from your Graveyard; draw 2 cards.
Level 4 DARK Warrior-Type Effect Monster
ATK 1600
DEF 1400
You can only use the (2) effect of “Destiny HERO – Celestial” once per turn.
(1) When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent.
(2) During your turn, except during the turn this card was sent to the Graveyard, if you have no cards in your hand: You can banish this card and 1 “Destiny HERO” monster from your Graveyard; draw 2 cards.

Dogoran the Mad Flame Kaiju is 怒炎壊獣ドゴラン Doen Kaijyuu Dogoran. Which is literally a Japanese reading of its TCG Name. Of note however is the theme isn’t 怪獣 (Kaijyuu, the generalized term for Movie Monsters like this, literally meaning Strange Beast), it’s 壊獣 (Kaijyuu), which reads “Destruction Beast”, so a play on words.
Tag :
ARTICLES,
[SPDS] Abyss Prop – Getaway Stage Coach
By : Unknown
魔界大道具「ニゲ馬車」 Makai Oudouguu “Nige Basha” (Abyss Prop – Getaway Stage Coach)
Continuous Spell Card
(1) If this card is in the Spell & Trap Zone, the first time each “Abyss Actor” monster you control would be destroyed by battle, it is not destroyed
(2) Once per turn: you can target 1 “Abyss Actor” monster you control; it cannot be targeted by your opponent’s card effects until the end of the opponent’s turn.
(3) If this set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum monster in your Extra Deck: you can return all cards your opponent controls to the hand
Continuous Spell Card
(1) If this card is in the Spell & Trap Zone, the first time each “Abyss Actor” monster you control would be destroyed by battle, it is not destroyed
(2) Once per turn: you can target 1 “Abyss Actor” monster you control; it cannot be targeted by your opponent’s card effects until the end of the opponent’s turn.
(3) If this set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum monster in your Extra Deck: you can return all cards your opponent controls to the hand
Tag :
ARTICLES,
[SPDS] More Cards Confirmed
By : Unknown
Entering the Abyss Actors’ Dressing Room
Normal Trap Card
You can only activate 1 “Entering the Abyss Actors’ Dressing Room” once per turn.
(1) If there are 2 “Abyss Actor” cards in your Pendulum Zone: Add 2 “Abyss Actor” cards with different names from your Deck to your Extra Deck, face-up.

Abyss Script – Fire Dragon’s Lair
Normal Spell Card
You can only use the (2) Effect of “Abyss Script – Fire Dragon’s Lair” once per turn.
(1) You can target 1 “Abyss Actor” monster you control; during that turn, if that monster destroys an opponent’s monster by battle: Your opponent banishes 3 monsters from their Extra Deck.
(2) If this Set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum Monster(s) in your Extra Deck: You can look at your opponent’s Extra Deck, banish 1 card among them.
Normal Spell Card
You can only use the (2) Effect of “Abyss Script – Fire Dragon’s Lair” once per turn.
(1) You can target 1 “Abyss Actor” monster you control; during that turn, if that monster destroys an opponent’s monster by battle: Your opponent banishes 3 monsters from their Extra Deck.
(2) If this Set card you control is destroyed by an opponent’s card effect while you have a face-up “Abyss Actor” Pendulum Monster(s) in your Extra Deck: You can look at your opponent’s Extra Deck, banish 1 card among them.

Abyss Actor – Sassy Rookie
Level 4 DARK Fiend-Type Effect Monster
ATK 1700
DEF 1000
Pendulum Scale: 2
Pendulum Effect:
(1) If an “Abyss Actor” monster(s) you control would be destroyed by battle or your opponent’s card effect, you can destroy this card instead.
Monster Effect:
(1) Once per turn, this card is not destroyed by battle or effect.
(2) If this monster is destroyed by battle or by your opponent’s card effect while in a Monster Zone: you can Special Summon 1 Level 4 or lower “Abyss Actor” monster from your Deck, other than “Abyss Actor – Sassy Rookie”.
(3) If this card is destroyed while in the Pendulum Zone: You can target 1 Level 4 or lower monster your opponent controls; destroy that monster.
Level 4 DARK Fiend-Type Effect Monster
ATK 1700
DEF 1000
Pendulum Scale: 2
Pendulum Effect:
(1) If an “Abyss Actor” monster(s) you control would be destroyed by battle or your opponent’s card effect, you can destroy this card instead.
Monster Effect:
(1) Once per turn, this card is not destroyed by battle or effect.
(2) If this monster is destroyed by battle or by your opponent’s card effect while in a Monster Zone: you can Special Summon 1 Level 4 or lower “Abyss Actor” monster from your Deck, other than “Abyss Actor – Sassy Rookie”.
(3) If this card is destroyed while in the Pendulum Zone: You can target 1 Level 4 or lower monster your opponent controls; destroy that monster.
Tag :
ARTICLES,
Abyss Actor – Wild Hope
By : Unknown
Makai Gekidan – Wild Hope / Abyss Actor – Wild Hope
Level 4 DARK Fiend-Type Effect Monster
ATK 1600
DEF 1200
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn: You can target 1 “Abyss Actor” card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except “Abyss Actor” monsters (even if this card leaves the field).
Monster Effect:
You can only use the (2) effect of “Abyss Actor – Wild Hope” once per turn.
(1) Once per turn: You can make this card gain 100 ATK for each “Abyss Actor” monster with different names you currently control, until the end of this turn.
(2) If this card is destroyed by battle or card effect: You can add 1 “Abyss Actor” card from your Deck to your hand, except “Abyss Actor – Wild Hope”.
Level 4 DARK Fiend-Type Effect Monster
ATK 1600
DEF 1200
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn: You can target 1 “Abyss Actor” card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except “Abyss Actor” monsters (even if this card leaves the field).
Monster Effect:
You can only use the (2) effect of “Abyss Actor – Wild Hope” once per turn.
(1) Once per turn: You can make this card gain 100 ATK for each “Abyss Actor” monster with different names you currently control, until the end of this turn.
(2) If this card is destroyed by battle or card effect: You can add 1 “Abyss Actor” card from your Deck to your hand, except “Abyss Actor – Wild Hope”.
Tag :
ARTICLES,
D-Cubic
By : Unknown
SPDS-JP007 OCG Name: D-Cubic / TCG/Dub Name: D3
Level 1 DARK Machine-Type Effect Monster
ATK 0
DEF 0
You can only use the (2) and (3) effects of “D3” once per turn each.
(1) If this card is Normal Summoned: You activate this effect; this card becomes treated as a “Destiny HERO” monster while it is face-up.
(2) You can discard up to 2 cards; Special Summon the same number of “D3” from your hand, Deck, and/or Graveyard, but you cannot Normal or Special Summon monsters for the rest of this turn, except “Destiny HERO” monsters.
(3) If this card is destroyed by battle or card effect: You can send 1 “Destiny HERO” monster from your Deck to the Graveyard.
Level 1 DARK Machine-Type Effect Monster
ATK 0
DEF 0
You can only use the (2) and (3) effects of “D3” once per turn each.
(1) If this card is Normal Summoned: You activate this effect; this card becomes treated as a “Destiny HERO” monster while it is face-up.
(2) You can discard up to 2 cards; Special Summon the same number of “D3” from your hand, Deck, and/or Graveyard, but you cannot Normal or Special Summon monsters for the rest of this turn, except “Destiny HERO” monsters.
(3) If this card is destroyed by battle or card effect: You can send 1 “Destiny HERO” monster from your Deck to the Graveyard.
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